Questions by Oliver Frommel
Photo by Armin Smailovic
» Your biography is
quite colorful. How did this come about?
HF: There are reasons
for this. In fact I wanted to work in science. But I studied
just after the war, and when I graduated there was no chance of
doing anything in this profession. Since I had already been
writing and had started experimenting with photography as a
student, I had additional possibilities, and I saw that people
who are sitting there in the hierarchy, in some bureaucracy, are
really poor people. At first I thought this applied only to
civil servants, but then I found out that the same applies to
industry officials, and my last discovery in this context was
that even university officials are no better. Even if you only
consider what I have done on the side in terms of scientific
work, I've done more than many a professor who gets paid for his
research, because he has to deal with organizing seminars or
raising funds. I didn't have to do all that.
» What is the background of your
artistic work?
HF: I am trained to be
a physicist, and therefore I was not restricted by this art
context, in which you had to go by some rules imposed by that
context. Anyway, one did not get invited into any gallery, and
there were no prizes. That meant one could do what one pleases.
There, completely independently of the contemporary fashion at
that, in which the artist is still quite trapped in tradition,
one could really work freely. That went on for ten years, until
the historians, the art theorists began to show an interest. I
remember how, at the Ars Electronica, we worked undisturbed for
about ten years, and no one from the academies showed any
interest. Then suddenly it became famous, it became a success,
and everybody came and said things like "I don't
understand, I'm an arts professor in Linz, why am I not
invited?"
As things go in Austria, the guy then got an invitation, and
that meant a step backwards. We then had such people on the
jury, and I remember how one of the most famous Austrian
artists, who had to be on the jury because he had demanded it,
said to the others: "What nonsense it is, this electronic
art, that stuff they do." And then at the award ceremony he
was holding great speeches again.
In my own works and in those of the people I was in close
contact with (these were Frieder Nake and Georg Nees and later
also Manfred Mohr and a few others), we were faced with the
problem that people did not really understand us. In a way it
was clear to us from the very beginning that the real strength
of the computer does not lie in creating still pictures, that it
hides incredibly interesting possibilities and one really has to
follow that way. People then did not understand in what way our
thinking differs from that of others, and even today there are
only few who do.
» And what is your purpose?
HF: Even today, when I
am invited somewhere, they keep asking me for pictures. Now an
exhibition is planned in the German Museum, and what they wanted
from me are examples of picture processing on portraits. And one
of the earliest examples of picture processing ever, I have made
with the help of a setup developed by the department of
electro-medicine of Siemens at Erlangen, with which I did a
series of pictures. I scanned a b/w photo of Einstein, which I
then gradually processed and so gradually alienated. The idea
was that with an optical setup for dissolving, one could create
a small series in which Einstein could first be seen as real and
then become ever more abstract, until nothing but a vague smear
remained. Then I produced slides by holding the camera in front
of the screen, at the time there was no other way to do it. And
of course some art critic then said: "What's that now
again? Some game? It doesn't make sense." Then I said:
"You apparently just have not understood the sense."
Then he: "But why, why?" And I: "Well you surely
know what Einstein has done. When he started working, our world
was still concrete, and at the end of his work, the world had
become abstract. All this I express with the example of
Einstein's picture. And if you want things more concrete, then
you can say that the head is visible at first as a face, and
what then happens with my series of alienations is that you end
up seeing only the outline of the brain."
This was only an example showing that there was a transition to
the movement there. We always thought that the way of working
the computer gives us the possibility, if we describe the images
through mathematical formulae, to vary the parameters, and that
in arbitrarily small steps. And if you do that, you have the raw
material for an animation series. In principle this was possible
even then, however costly, and the realization as a film was
even more expensive. At the time there was no money in that.
People nowadays do not understand this, they'll ask you:
"Why did you not have a large image made?" To which I
say: "Well, don't you know what an Ektachrome of that size
costs?" We took a cheap copier in order to have a picture
for documentation purposes, but in reality what mattered to us
was not the picture, but the series of movements, and in this
respect the slides are much closer to the original than the
enlargements we are making, which they now want to hang there at
all costs. And that's how they do it at the German Museum as
well. They were not even prepared to install a dissolving setup,
they just hang two pictures on the wall, and that's it.
» What was the development in the
technical equipment you have been working with? Are there
differences between analog and digital systems?
HF: The final aim in
our work was of course always to get soft transitions, at first
in the colors, later in the movement. Remarkably these wishes
could be fulfilled by the cathode ray oscillographs. It was all
soft and completely smooth and with no jerks in the movement.
It's just that with the cathode ray oscillograph of course you
cannot, and by far, do as much as with a digital system. That's
why we were convinced that a point would be reached, sooner or
later, in the development of computers, at which this wish would
be fulfilled. Of course this was not possible with the plotter,
when you have to transfer each picture in a 20 minute ceremony
on cardboard - you need to be able to generate images on the
monitor lightning fast. Then, with the electronic method, it
worked. After all, the plotter is an archaic system in
comparison with the electronic systems we compute the images
with.
» Besides your artistic work you have
always also worked on a theoretical level on art, and have
written a number of books about this. What is the relation
between your practical and theoretical work?
HF: In a way I've
always been more interested in abstract images than in alienated
real pictures, because they raise a problem with art theory. It
is understandable that people are interested in depiction. But
at the time, the question of why people are interested in
completely abstract images was unsolved in my eyes. The art
theorists at the time were saying that there was no such thing,
that each abstract image contains something concrete hidden in
it, and that this is what makes an impression. I did not believe
this, and indeed it isn't so. For me the experiments with these
things were also activities of an experimental aesthetics. My
idea was that one should not tackle art from a historical point
of view, but rather analyze it scientifically and ask oneself
what concrete statements can be made. Of course you will hit a
limit at some point, but I thought there must be some way. It's
only somewhat later that it became clear how this could be done,
namely through information theory, in which one can clearly see
that art is a communication process. The relevant theory is thus
communication theory, and as a mathematical instrument
information theory. This in turn is linked to perception, since
our brain, which perceives, is a data treatment system, an
analytic system, a system for interpreting. This leads you
directly in the full range of problems of neurology and brain
research, but there's no way around it if you want an
explanation for the phenomenon "art".
» And where does technology come into
play?
HF: Creativity can be
expressed in technology, why is it expressed also in art? Is it
the same, or a different creativity? We are here at a really
deep point at which both have their root, if we say that the man
is a tool maker. If man at a given stage has recognized these
skills as useful and has developed them through a process of
selection, there are reasons for this. Then again, he has not
made these tools for the fun of it, they had to be useful to
him. Then we reach the point where he starts developing art
machines as well. Suddenly we have both. The one who develops
the art machine, perhaps a program, I'd include that into the
concept of the machine, at once also wants to work with it. And
it's extremely interesting to see that in the first five years
there were no artists involved, because they simply did not know
how to program, did not know math and simply did not have access
to computers. There were, incredibly, many programmers and
mathematicians who had felt the challenge of these systems and
had started to make more or less interesting things, without
there being any reason for it, without having been told to do
it. In the US there was a magazine called Computers &
Automation, and that's when the stroke of luck hit. The
editor-in-chief's girl-friend was an art professor, and they put
out a contest in 1963. They wanted to award prizes for the most
beautiful computer graphics and thought the odd image would be
sent in. They ended up receiving buckets full of contributions,
from all over the world.
» To what extent has technology
influenced your way of working?
HF: Nowadays, when you
program graphics, you usually don't have control over the
sequence in which you apply the elements. At the time this was
not necessary, you could use a completely different method,
which I've used again and again. When you have applied the
elements, and an element called up later comes to lie on an
element called up earlier, the latter was hidden behind the
former. I could thus apply a loop of arbitrarily many elements,
and the image would continuously change. If I built in a random
generator that would define the image parameters, I would get
perpetual sequences of moving images. I've done this quite
often, with all sorts of thoughts on the back of my mind...
» Has the interaction with the viewer
played an important role for you?
HF: The idea of taking
art down from its high pedestal and making it tangible and
susceptible to manipulation was there from the beginning. And if
I may allow myself to hyperbolize, in this way the vision or
wish that every one of us may be an artist is a bit easier to
attain. Because one spares oneself practicing manual skills and
can thus concentrate much more on the conception process. I
think this is a good thing. In the plastic arts this may not be
quite so obvious, but when I observe the poor music students, it
was not about music at all, the aim is exclusively to be able to
move one's fingers a bit faster. I really ask myself, where is
there art in all this? And when you can spare yourself that,
then you reach realms in which people do not have a clue, simply
because they have not learned it. I, for instance, am very fond
of jazz, and am interested also in harmonic sequences that
differ from those of our music. When I try to speak with such a
person about it, they have no clue. But that is the interesting
and essential thing, all that concerns composition, the
structure of this music. This means that with our technological
resources we make the way free for dealing only with the actual,
creative process. So that one is not excluded because one's
hands are too slow, or because one is clumsy with the
paintbrush. The intellectual faculty is not tied by the
inabilities that we, unfortunately, have here and there.
» Has the further development of
technology changed also art itself, or the approach to it?
HF: This has changed
to the extent that now also from among artists there is a rather
great interest for the media. In the transition period in which
the first artists came and said: "What do I have to do if I
want to use this instrument?" One would then say:
"Well, my dear, you need to learn how to program."
"Oh, my God." So there was this wish coming from
artists to be able to use these systems as easily as possible,
and the consequence of this were the pen systems. This means
that today we have, besides the method of describing the image
with a formula, a second method, which is to simulate the
classic art process with a pen system. On the other hand, a
completely new method of description - namely programs - provide
a kind of notation, a partition for images. This notation
however by far surpasses the musical notation, because the
generative principle is contained in the programs - which is not
the case of musical notation. This means one can see the
structuring principle in this program, which carries in itself
this concrete art work that has been programmed. Naturally this
allows changing things at the root and also making something
entirely new. While the person writing something with an
inductive pen on a tablet will likely produce no more than
someone would have produced with a graphite pen in earlier
times.
» Do you consider the development of
technology is progress?
HF: I need to
relativize this a bit. Today one can use pen systems. Quite
refined tools are available on the market for reproduction, for
fanning out, for modifications of the image structure, all this
can, nowadays, be called up and inserted even without knowing
math. Today there is such a broad range of pen systems and
programs available that offer such effects, that even I don't
sit down and invent a new structure there, except if I have an
idea I want to realize and don't find anywhere. Then I need to
sit down, but I can do it.
Nowadays one can find many very interesting possibilities. I
must say that today one can really work creatively with pen
systems. But I nevertheless think that if you work on a deeper
level where you really have to think about the structure you are
initiating and introducing into the image, then you go a bit
below the surface. If you work with a pen system, on the other
hand, you remain on the surface. These are the fundamental
possibilities acquired through the stimulation that comes from
this way of working with programs or on a mathematical basis.
» Do you see an end to this
technological development? In what direction are things likely
to go?
HF: I could imagine
that with the appearance of three dimensional screens, i.e.,
output devices in which you really see in three dimensions and
also create in three dimensions, one will need completely
different pen systems. And they are not appropriate for these
devices anyway, those are then architectural systems if we deal
with buildings. One could also use genetic programs to grow
graceful things. I think that we have great possibilities ahead
of us. But here we have already drifted off somewhat into
tangential topics. We do not need to worry about specific
fundamental mathematical things, but have to get to know
principles of growth, possibilities for structuring, for
instance in the organic world.
Think of Prusinkiewicz who was probably the first to try to
simulate processes of growth. Carls Sims then took this up, this
is still avant-garde, I would say, but in a few years it will be
available to all, of course, and if you imagine in addition
three dimensional creation, then you can imagine all sorts of
things. I imagine for instance myself sitting in a small
planetarium, just the size of an igloo, but if good use is made
of the means of representation I don't see the border and see
arbitrarily far into space, I'm surrounded by the screen, just
like in the CAVE system, but without the edges, I can walk
through it, and I can, at the same time, intervene creatively,
like a gardener who says: "Here I want to plant," or
like an architect who says: "Here I want to build a
building." You could create entire planetary systems, there
are still enormous possibilities there, but this is just one
sector. The other will probably melt together with such things.
Because these are not entirely unproblematic any longer. Even
when you work with such a simple system as Bryce, you will
realize that you are given choices in terms of optical devices
to the extent that they do not know any longer what they are
actually doing, if they haven't worked with quantum physics.
» Which two types of artistic activity
you described above do you see as the most valuable?
HF: I think that one
has to respect both nowadays, also as a creative activity.
Someone can make use of the work done by his or her
predecessors, and nowadays one cannot do without it. If you use
a programming language there are many ideas included in it,
which you just draw on. But of course also in a more concrete
sense, when you use pen systems the possibilities integrated in
them are of such a great variety that nobody has been able to
oversee them completely. This means that you are faced with a
set of instruments that allows you to create innovation,
something completely new that nobody before you has made. This
is a very nice system and in every way acceptable. But after
all, the interesting thing about computer and media art has not
reached its maturity yet. There are enormous possibilities that
one will be able to tackle only when the systems reach that
stage of development. This is the unique chance we have, to be
living in these times. Someone who has carved stone with a
chisel may not have this chance any more. In the domain of
stones there will not be much to be found that would open new
possibilities from the side of the raw material, these are
exhausted. But we work with immature systems. This often annoys
us, because we'd like to do something and know that in principle
it can be done, but we don't have the instrument yet, we cannot
pay for it, or even if we could pay for it, it does not exist
yet, because we would need a quantum computer and so on. This is
a wonderful, but also frustrating thing. It is in this
interstice that we are active.
» Are you an expert?
HF: Everyone is an
expert, on what they are interested in and what concerns them.
In this sense I am also an expert. But of course I am especially
an expert on the things I have explored intensively, perhaps
more than others. That is for instance this development over the
first years. It is unlikely that there are many who have
followed this as I have. After all at the time I was already
freelancing and was able to do more or less what I found
interesting. Almost all my colleagues, Hacke, Nees or Noll and
all the others had a permanent job of some kind and could not do
what I did, which is to remain systematically up to date about
what is going on. And of course I could participate in many
discussions, I wrote a few books, which again led to new
contacts. This has allowed me to get to know many people, to
travel, so that in this domain I am of course an expert. In this
domain there are many questions that have been explored very
intensively, but often these are tiny details. For instance,
over the past two years I have worked on making animations with
the programming system Mathematica. Then I simply compiled a
book from my own experience, and so I could say that I am an
expert in animations with the Mathematica system. But if someone
comes along and asks me how to solve differential equations with
the system, I have to say, for God's sake, don't ask me, I have
no idea.
Although the system is quite useable, Mathematica is strangely
structured, and you have to be something like a Chinese
calligrapher, of which they say there are only five who really
know all the signs, and all the others just use a few of them
and make do with those. Those, however, who know them all, don't
get anything else done, because they continuously have to be up
front to keep themselves up to date or to complement.
So I am no expert for Mathematica, but just for a tiny subspace
of it. And in many other domains it is the same, one can say
there is a strange lack of knowledge in the vicinity of expert
knowledge.
» You are in a sense an expert in
familiarizing yourself with the greatest variety of domains?
HF: I could also say
that I am an expert on the overarching relations between
different branches of science, on the overview that arises. I
have noticed this in many discussions. When you discuss art,
then you enter many different domains, after all I don't know in
advance what I will be asked in such a discussion. One person
wants to know about the color structure of a given image,
created with a given computer program, the other asks me whether
there is something divine to be found in oil paintings. I have
noticed with many people who are indeed experts in arts or
cybernetics, that they are splendid in their domain and know
everything. But it's not enough to take into account only one
thing. Another also has its influence, and then suddenly they
have reached their limits. And I am in the comfortable position
to be able to link many things with each other. I have been
forced to work quite intensively with information theory, which
is mathematically quite demanding, with the theory of automata,
cellular automata, then of course programming, what is behind
it, what are their fundamental possibilities. But in the first
few years I have also worked on building computers out of the
smallest electronic parts.
In my work I have also been a writer and have worked on science
fiction, or have come across physical problems of speleology.
Before starting to write science fiction I had to collect
precise information and see whether I can present things this
way and I think I have made few mistakes. This overview is
there, but of course you cannot demand the detail from me.
» www.zi.biologie.uni-muenchen.de/~franke/
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